sublime Posted June 21, 2020 Author Posted June 21, 2020 I know what a harm is for. Thats why i said i dont have complaintd about the SD10 the Ld10 if the range is that short it should reflevt that. Befoee i just exploded i had a n f18 on stt. Ld10s Going 620 knots 39k ft. I forget butbthey were arnd 15 ton18 miles. No shoot cur nsfa. They were well within rge hsd range cone. All im saying is maybe update the code and also explain tonpeople more that this missile.is BARELY bvr. It is what it is. Ill also add in sterile.sandbox missions all these physics tricks are cool. Trying these games.in a dce campaign (ingot a mdoded tt 74 flanker w jf17s instead of su27s) or in MP with amraams and phoenixes will ger you killed. Youlll.be easy prey. The only way ti fight the US a2a in a plane like this is. Luring them into your air defenses or low lvl ambush stuff
AeriaGloria Posted June 21, 2020 Posted June 21, 2020 (edited) For LD-10, I don’t get why you look at HSD or HUD for shoot cue? I have never seen a shoot cue, I just shoot when I think I’m in range, 30 miles is easy at 30,000 feet and Mach 1. I don’t think I have ever seen this shoot cue, and it sounds like it is a guaranteed range and not max range, and as long as your high enough you can shoot farther. I had no idea a shoot cue even existed for LD-10, I always thought you just shoot when you think you’re in range, and it always works for me 20-40 miles distance If you’re at 39k feet there is no reason to wait for 15-18 miles unless you want it there in seconds, or make it more survivable. LD-10 will absolutely go those distances, Hell 50 miles should be possible at Mach 1 launch. With air to air missiles you only get shoot cue at NEZ. So it makes sense it does same if you are seeing this shoot cue for LD-10 however it calculates NEZ, so I don’t think you’re ever going to see a shoot cue at the absolute max range, they are suppossed to appear when you have a NEZ shot And I’m really confused becuase now you speak of BVR air to air combat and F-18s so now I’m thinking you’re mixed up again and you are talking about SD-10 not LD-10......they are similar but it’s impossible to help if you are actually talking about SD-10 this whole time... if you really speak of SD-10 then we can help you but we have to know first.... SD-10 = Air to air with orange Fuzes LD-10 = air to surface anti radiation which one? I think you have meant SD-10, You can absolutely use the Jeff for potent BVR combat firing shots at 30nm that might hit and I regular get hits at 20nm, occasionally a 40nm shot I present itself. I can tell you more if that’s what it is your having trouble with, the SD-10. Shoot cue is only little more then half range, it is only NEZ, so of course it’s a short range that if you wait until your HUD tells you to shoot you will never once use the maximum half of its range, so yeah of course you’re only going to see figures like 15-18 miles, it’s a 37nm range missile Edited June 21, 2020 by AeriaGloria Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
sublime Posted June 22, 2020 Author Posted June 22, 2020 For LD-10, I don’t get why you look at HSD or HUD for shoot cue? I have never seen a shoot cue, I just shoot when I think I’m in range, 30 miles is easy at 30,000 feet and Mach 1. I don’t think I have ever seen this shoot cue, and it sounds like it is a guaranteed range and not max range, and as long as your high enough you can shoot farther. I had no idea a shoot cue even existed for LD-10, I always thought you just shoot when you think you’re in range, and it always works for me 20-40 miles distance If you’re at 39k feet there is no reason to wait for 15-18 miles unless you want it there in seconds, or make it more survivable. LD-10 will absolutely go those distances, Hell 50 miles should be possible at Mach 1 launch. With air to air missiles you only get shoot cue at NEZ. So it makes sense it does same if you are seeing this shoot cue for LD-10 however it calculates NEZ, so I don’t think you’re ever going to see a shoot cue at the absolute max range, they are suppossed to appear when you have a NEZ shot And I’m really confused becuase now you speak of BVR air to air combat and F-18s so now I’m thinking you’re mixed up again and you are talking about SD-10 not LD-10......they are similar but it’s impossible to help if you are actually talking about SD-10 this whole time... if you really speak of SD-10 then we can help you but we have to know first.... SD-10 = Air to air with orange Fuzes LD-10 = air to surface anti radiation which one? I think you have meant SD-10, You can absolutely use the Jeff for potent BVR combat firing shots at 30nm that might hit and I regular get hits at 20nm, occasionally a 40nm shot I present itself. I can tell you more if that’s what it is your having trouble with, the SD-10. Shoot cue is only little more then half range, it is only NEZ, so of course it’s a short range that if you wait until your HUD tells you to shoot you will never once use the maximum half of its range, so yeah of course you’re only going to see figures like 15-18 miles, it’s a 37nm range missile Im just saying the times ive gotten near def shoot kills the HUD saif in range then shoot shoot. Im loooking at the range just wondering why ehooting at even 2/3rds odnit is a pointlese exercise even at mach 1 40k ft Ok yes Ld10 whole.time air to air sorry. I only.began ehen using the shoot cue which fighting f14s and 18s in a modded dce campaign is SCARY - i woild fire at longer ranges. NEVER hit. I DID hit and almost eherytime if i got the "shoot shoot," hud cue. However if yoire closing yoi.ll be wvr before the missile even hits! I dont have a statistical test to show somethings wrong thoigh its not modelled in dcs almost no missiles can launch past mach 1 im aware of besides say the phoenix and a few others. That said even high and fast i hardly get kills whatsoever anecdotally in abt 20 engagements where i fired high and fast at 15-30 nm Theres about 7 incidents where i got to within less than 12 or so miles and got the shoot cue. 7 of 7 resulted in dead f14s and f18s Again if thats how the missile is fine but i wonder why theyd put the absolute max.ranfe under optimal conditions for missile range on the hsd Finally there is a missile.bit command. Does running it do anything? Thx
AeriaGloria Posted June 22, 2020 Posted June 22, 2020 (edited) Ok yes Ld10 whole.time air to air sorry. SD-10 is air to air :wallbash: LD-10 is for SAMs, not airplanes. few things, you can absolutely fire above Mach 1. Air to ground missiles and bombs may not be able to, but firing any air to air missile supersonic is a 10-15% boost. Do that and it’s a huge improvement. Also, you can fire way before shoot cue. Shoot cue appears when you are in MEZ (No Escape Zome), meaning if the target turns around at launch the missile still has energy to hit. It’s only about half the total range. I get kills on AI all the time from near max range, it may not happen all day the time but the missile has energy. No matter how close you are a missile can still always miss, the SD-10 doesn’t handle chaff while notching well. It’s clear that when you talk about HSD range you mean the red dotted missile envelope. This is theoretical max range, 37nm, so yes it can hit at that range but you have to be at the same or better conditions then when that range was tested. The 37nm figure is for a 30,000 foot launch at Mach 1.2. Go there and you can reach 37nm against a co altitude co speed target no problem. That’s all the red envelope is there for, as a best case scenario for your SA while using data link. It is static and does not change, just a best case scenario The range indicators on your HUD and radar are dynamic, so they change with speed altitude and target aspect, the HSD red dotted line does not. So when shooting, use the Rmax and NEZ cues on the HUD and radar, as that is the computer telling you your max range on the current target you have locked in that moment with that speed and altitude. Look for the arrow on the TD box, and you don’t even have to look away from HUD Missile bit is just there for added realism. You can turn off the red HSD envelope if you want, but what’s important is looking slat the range xures on radar and HUD, those are the only Dynamic launch zone indicators, and telling you Shot cue when it dynamically computes that you’re within NEZ Does any of that help you? Have you read the quick start guide or Chucks guide or you still only using videos? If you don’t know the HUD/radar symbology I strongly suggest you open the quick start guide or Chucks guide and take a look, becuase almost everything you have questions about is explained there and may help you learn much faster then asking here Edited June 22, 2020 by AeriaGloria Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Tiger-II Posted June 22, 2020 Posted June 22, 2020 (edited) A lot of BVR is "feel". After some time you can gauge whether a shot is worth taking or not, based not only on launch parameters, but target type and likelyhood they'll evade (how aware do they appear to be of YOU, is the airspace cluttered, and do they appear to be busy with another task) as well as human skill (I'm assuming flying online). Long shots with a BVR missile can be done, but PK is low unless the target ignores you. Against a maneuvering target (especially a competent target) they can escape most times. I don't expect missiles to kill the target, but at least make them defensive. Whether I can capitalize on it or not is another matter, and I may fire at them just to be able to improve my own situation. If I'm feeling like it I won't even fire but just fly at them until they shoot at me, then get some defensive practise, run *them* out of missiles, then chase them down. A point to always consider - if they are within your weapons range...you are within theirs, too. Keep an eye on their altitude and speed, and don't shoot if they're turning cold. Know approximate engagement ranges, and learn the times of flight for various missiles. You can guess if/when they might have fired on you, and be prepared to defend a theoretical missile shot. If they're not very good, they'll get closer than you think before shooting - this only helps *you*. Edited June 22, 2020 by Tiger-II Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot."
sublime Posted June 22, 2020 Author Posted June 22, 2020 A lot of BVR is "feel". After some time you can gauge whether a shot is worth taking or not, based not only on launch parameters, but target type and likelyhood they'll evade (how aware do they appear to be of YOU, is the airspace cluttered, and do they appear to be busy with another task) as well as human skill (I'm assuming flying online). Long shots with a BVR missile can be done, but PK is low unless the target ignores you. Against a maneuvering target (especially a competent target) they can escape most times. I don't expect missiles to kill the target, but at least make them defensive. Whether I can capitalize on it or not is another matter, and I may fire at them just to be able to improve my own situation. If I'm feeling like it I won't even fire but just fly at them until they shoot at me, then get some defensive practise, run *them* out of missiles, then chase them down. A point to always consider - if they are within your weapons range...you are within theirs, too. Keep an eye on their altitude and speed, and don't shoot if they're turning cold. Know approximate engagement ranges, and learn the times of flight for various missiles. You can guess if/when they might have fired on you, and be prepared to defend a theoretical missile shot. If they're not very good, they'll get closer than you think before shooting - this only helps *you*. Solid advice ty. Flying a jf17 in a dce (converted su27 to jf17 on tf74 dce) im starting to get kills.. at least before i die ;)
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