coolneko Posted June 24, 2020 Posted June 24, 2020 So I've been having trouble getting my glide bombs to drop on manually entered targets lately. I set up a mission with 2 targets, one had a waypoint set in the mission editor, the other was set manually. The manually entered point ended up sending the glide bomb about 100ish feet off target, while the mission editor waypoint was spot on. I've added a track where you can see after I set the manual coordinates it slightly changes once entered. These are the manual coordinates: 42 07 973 42 03 667 alt 28jf17test.trk
L0op8ack Posted June 24, 2020 Posted June 24, 2020 input need all digitals: DST -> 36 42 07 973 042 03 667 00028
coolneko Posted June 24, 2020 Author Posted June 24, 2020 So I need to enter target waypoints only on 36 and up? In the track I added a zero before the east coordinate and the zeros before the altitude.
Mustang25 Posted June 24, 2020 Posted June 24, 2020 36-39 are the waypoints reserved for pre-planned targets (PP1-PP4 if you are inputing it through the F10 map). 30-35 are route points for the 802AK and 802AKG (RP1-6 on the F10 map). These are used if you are using pre-planned modes. If you are using the direct TOO mode, you can use a normal navigation waypoint that is set as your SPI.
coolneko Posted June 24, 2020 Author Posted June 24, 2020 So the problem is that after I enter the coordinates they change in the dst. Example: I enter 42 07 973 for north, and it changes to 42 08 37. I enter 042 03 667 for east, and it changes to 042 04 07. You can see them change on the UFCP when I enter them in on the track.
coolneko Posted June 24, 2020 Author Posted June 24, 2020 Okay I found my problem :doh: I was using 7 digit coords instead of 8 digit and cutting off the last digit.
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