Novan Posted June 24, 2020 Posted June 24, 2020 At this point I have given up on trying to get AI groups with their wingmen to behave in the manner I am expecting them to given how erratic the wingmen fly and their fuel use. Has anyone else tried using scripting to get two single unit groups to behave like wingmen for the AI since ? I've been experimenting with creating the wingmen as different groups and assigning them to escort each other and so far have gotten much better fuel management and formations that stay close together even when flying low to the earth and making lots of altitude changes.
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