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Posted (edited)

I think I have some little optimization work for ED's programmer ...

 

See my picture galery:

https://forums.eagle.ru/album.php?albumid=1910

 

Hover over the picture to get a short description.

The most serious one I think is the one where AI aircraft already landed are pointing their nose into the runway for "pushback", whilst others are landing (pic 2).

I have no TRK of the situation where the AI crashed the SC (pic 1), but it was related to exactly this problem.

 

Hope you guys @ED find a minute ... or two :D

 

On the other hand: the little performance boost that is noticeable after the last update was nice. :thumbup:

Do you have another 3 boosts for us? The number of polygons of this beast is .... ridiculously expensive in terms of GPU load.

 

Kind regards,

TOViper

Edited by TOViper

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