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Posted (edited)

I would like all the planes in client mode to have the possibility of being visible before being manned. This would avoid the collision of a newly incorporated player with another player who is maneuvering on deck.

 

Of course I do not intend to impose it, if this reduces the performance of missions with many units, but at least make it optional for medium missions or specific areas.

Edited by La Unión | Atazar
Posted

I've been thinking, maybe this doesn't work, because it would limit the number of players that can fly a mission. If all those taking off from the aircraft carrier are shot down, it would no longer be possible to occupy a new unit in the aircraft carrier again and if all those returning, park badly and leave the module leaving this visible, it would not be possible to operate on deck. Stupid of me for long missions and lots of participants.

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