VML_robáG Posted August 15, 2020 Posted August 15, 2020 Hi! Sometimes it happened when [Operation: Cage the Bear SuperCarrier Cold start] missions start after the F-14 respawn appears in the wrong place and gets stuck on static models. Has anyone experienced anything like this? Thank you for your answers.
squid509 Posted August 15, 2020 Posted August 15, 2020 not exactly that but some thing related if you look at the manual pg 83-89 talks about this looks like the mission maker needs to adjust things the problem i get is if joining a multiplayer sever ill spawn in as a F-18 and start cold on spot #5 in the left pic (FWD spot on elevator #2) when i lode in there is no one else on the carrier. then if some one else joins in a F14 they will spawn in cold on spot #6 (the spot right just AFT of me on the same elevator) my F18 is shake about and my left wing may or may not be on fire when it settles down. this has to be some type of clipping issue when the relatively big F14 spawns in. the first time this happen to me i saw no visible damage to me and im like that is weird let me finish stating up and get in the air then the F14 driver starts his engines his wings spread and takes off one of my wings :furious: the second time this happened to me the shaking of the F14 spawning in blow a hole in my wing and there was a consent banging coming from my left side i dont see the problem if another F18 spawns next to my F18
chrisreb Posted August 17, 2020 Posted August 17, 2020 As mentioned in other thread this is happening to me when mixing F18 and F14
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