Goofeyfoot Posted August 29, 2020 Posted August 29, 2020 According to the manual, when you use dynamic switching two things are supposed to happen. First, an AI command goes out, then after a tone, you are speaking with human players. This way, the human people don't have to listen to whatever AI commands you have given. That works fine as long as I haven't communicated on the radio in question. Once I do that, the program seems to lose its ability to receive an AI command on that particular radio. The AI function will still pertain on a different radio, but only until I have communicated on that radio. Then the same thing happens, i.e. no command to AI. I have only started using this product, so I apologize if this is a newbie question. Enjoy the product very much.
Weegie Posted August 30, 2020 Posted August 30, 2020 It's no solution, but I was trying to get this to work as well and just found it a bit haphazard. I didn't want to be screaming commands meant for VA or Vaicom into a channel populated with other players (especially on GUARD) After testing it several times I gave up. Now I have my radio selection as my PTT for Vaicom, so I can tune the radio then talk to VA/Vaicom, this also of course sets the frequency for SRS. However my SRS PTT is on another button, so if I want to talk to human players I need to press that. That way Vaicom/VA is completely seperate from SRS. For me it works pretty well & I'm more comfortable that I'm not that idiot blocking the frequency. Plenty of IRL examples of it too, so the pros get it wrong as well.
Goofeyfoot Posted August 30, 2020 Author Posted August 30, 2020 Thanks for your response. I guess I will do things the way you suggested, at least until the bugs are worked out.
Goofeyfoot Posted August 31, 2020 Author Posted August 31, 2020 OK I might have another workaround to this. Assuming that you connect to three AI radio stations, i.e. three different ATC‘s you have to follow the following procedure if you want to talk to live players in multiplayer mode. You say the word “switch” at which point you’ll hear a tone. Once that tone happens you’re in transmit mode and able to talk to your fellow players. I tried that tonight and it worked perfectly. It is easier to see this in action if you look at the SRS overlay. It will show the transmit signal once you have switched over.
Goofeyfoot Posted August 31, 2020 Author Posted August 31, 2020 One more thing. I haven’t completely validated this but I think if you left one radio free of any connection to an AI entity such as an ATC and dedicated that one radio to internal team communications you don’t need to use the switch command. Rather, you hold the microphone button down until you hear the second beep and now you’re talking to your fellow players. If this validates, it’s probably a better solution than what I wrote above. Will have to test this further.
Weegie Posted August 31, 2020 Posted August 31, 2020 Thanks for coming back with some stuff to try I'll give these a go and report back. I did see that you can either let Vaicom control the PTT or use "switch" as an option in the settings
Goofeyfoot Posted August 31, 2020 Author Posted August 31, 2020 Correct, and as you may have surmised, I set mine to the “switch” setting.
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