abelian Posted September 14, 2020 Posted September 14, 2020 (edited) TL;DR: is there any way to choose which IP address is registered to DCS's server browser? I am trying to do a somewhat nonstandard cloud-based server setup. I have two public IP addresses for my server instance: the host VM public IP address, and a special anycast IP address. TCP and UDP traffic from clients to the anycast network will get routed to the VM using either address. Users from around the world will have a better experience when connecting via the anycast IP. The problem is that connections initiated from the VM show up as using the normal public API and not the anycast IP. For example, the following shows up in dcs.log: NET: Registering server as <Public IP>:10308 (port is assumed to be open) Is there any way to manually set which IP address the server registers to? Edited September 15, 2020 by abelian
ED Team c0ff Posted September 15, 2020 ED Team Posted September 15, 2020 Not yet. I'll add a feature request. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
abelian Posted September 15, 2020 Author Posted September 15, 2020 Thank you! For now we can work around it by requesting that users with poor performance directly connect to the anycast IP. But it would be a big improvement for us if we could register a custom IP via serverSettings.lua.
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