OzDeaDMeaT Posted October 12, 2020 Posted October 12, 2020 I recall being in a mission once that did this but can't remember which mission it was. Is there a way to remove weapons from an aircraft if it is not whitelisted. As the Warehousing system doesn't really have any interaction worth a damn I want to be able to dynamically ban / lock weapons if they are being over used in a mission. CPU: i9-12900K @ 4.9Ghz M/B: MSI MEG z690 Ace RAM: 128GB Video Card: MSI RTX 4090 Suprim Liquid X VR: Varjo Aero
Grimes Posted October 12, 2020 Posted October 12, 2020 Not explicitly. Gotta check the player via Unit.getAmmo(), if they have something that isn't allowed or have it above a certain quantity then you gotta start the enforcement. Either displaying a message with warnings, eventually creating an explosion, or adding mass to the aircraft as a penalty. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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