Guile Posted November 9, 2020 Posted November 9, 2020 This happened after updating to the latest open beta at the time (57264). I had made no changes to the mission file and I'm not using any external scripts for this portion. On a flight of 3. Lead is client and the rest AI. -Take off from an airfield, the AI Chalks follow. -Fly for 3 minutes, Lead land at a PZ to pick up troops. AI land as well, no issue so far. -Take off from PZ and AI follow no prob. -Fly for another 5 min, Lead lands at LZ to drop off troops. AI Chalks turn around and fly direct to the PZ and land there. This is the problem. The AI Chalks are not RTB, they just land back at whichever grid Lead landed first. It seems AI will follow and land only to the first spot where Lead lands, regardless of the location. Then on subsequent landings, the AI wants to land back at that first spot. Even though the last patch did not make any changes to the Huey, it did make changes to the AI behavior and it possibly screwed something up here... "AI. Corrected the helicopter group landing" per the notes on the 57264 patch. Thank you. ▀▄▀▄▀▄ DCS: Air Assault Operations ▄▀▄▀▄▀ Join the fight! YouTube Channel
Guile Posted November 10, 2020 Author Posted November 10, 2020 Hotfix 57530 applied and issue persists. ▀▄▀▄▀▄ DCS: Air Assault Operations ▄▀▄▀▄▀ Join the fight! YouTube Channel
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