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Dynamically load and unload pylons (without going through the mission editor)


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Pylons ON/OFF liveries (they are just description.lua and reference default textures): DOWNLOAD

Place in Saved GamesDCS.openbetaLiveriesuh-1h

Note, the huey must have pylons loaded at mission start for this to work. if you start with a slick huey you wont be able to load weapons, eventhough the pylons will show up.

 

How to:

 

Also if anyone would be willing to create very simple 3D models to fill the gap between the weapons and the fuselage to be used as UH-1H attachments, we could have a proper slick huey:

VTt1UVt.png

 

60la9li.png

 

r5GoT2b.png

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