healerf18 Posted November 24, 2020 Posted November 24, 2020 Does anyone know of a way to despawn AI pilots that have exited their airplanes? For example, if an AI plane is taxiing and gets hit, the pilot will exit and stand on the ground. The burning plane will eventually despawn leaving the pilot behind. A subsequent AI plane will 'see' that pilot, stop. and not complete its mission. Plus it's kinda weird having stranded pilots hanging around. I know a bit of MOOSE scripting and have tested :InitCleanUp( ) but it will remove a stranded plane, but not the pilot. Any ideas? Thanks!
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