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Posted

Hi Guys,

I am experiencing quite late "popups" of streets in LOMAC FC.

Plase refer two my two screenshots.

Does anyone know what is the appropriate setting in the FC graphic settings (file) I need to adjust, in order to get the roads drawn earlier?

 

http://prinzartus.virtual-jabog32.de/pix/road_pu1.jpg

http://prinzartus.virtual-jabog32.de/pix/road_pu2.jpg

Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker



[sIGPIC][/sIGPIC] ЯБоГ32_Принз





Posted

You should write in crafigs.cfg these figures

 

LandLodDistances

{

LandDay

{

L01 = 10000;

L12 = 40000;

}

LandNight

{

L01 = 8000;

L12 = 15000;

Posted

I had the Land settings exactly like yours.

I adjusted the night settings to matcch yours.

Still, late road pop up.

 

I dont think that was the option I was looking for. Though, thanks for the hint.

Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker



[sIGPIC][/sIGPIC] ЯБоГ32_Принз





Posted

Increase LO1 value to 20000 and have:

 

LandDay

{

L01 = 20000;

L12 = 40000;

}

LandNight

{

L01 = 20000;

L12 = 40000;

}

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

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