Hal1 Posted December 8, 2020 Posted December 8, 2020 (edited) Hi, I'am trying to create solid objects with blender, but I'm unable to find tutorials for this kind of objects. I've the very good "helipad" tutorial, but it creates a "inconsistent" object. When I say "solid" it means that object can be stacked one on the other. I've found on this site this kind of "stackable" object which is a "warning sign" (very nice...). here is a little picture to illustrate what I am saying: Does someone know how, from the helipad example (or anything else), add some properties to this 3D model with BLENDER to make it "solid"? (I'm not a specialist of Blender!) H@l1 Edited December 8, 2020 by Hal1
Djent33 Posted December 17, 2020 Posted December 17, 2020 If you use this script for your model then this happens: https://forums.eagle.ru/topic/225768-how-to-add-statics-with-collision-and-destroyed-model-in-256/ Your model must have collision model as well.
Hal1 Posted December 23, 2020 Author Posted December 23, 2020 Thanks! This is exaclty what I want to do. The Thread shows how to write scripts. Good! Do you know a tutorial which explains how to create the collision box "XXX_coll.EDM" (from the "XXX.EDM") with blender? Thanks! H@l1
freebirddz Posted December 24, 2020 Posted December 24, 2020 17 hours ago, Hal1 said: Thanks! This is exaclty what I want to do. The Thread shows how to write scripts. Good! Do you know a tutorial which explains how to create the collision box "XXX_coll.EDM" (from the "XXX.EDM") with blender? Thanks! H@l1 Hello, check Github just READ ! https://github.com/tobi-be/BlenderEdmExporter
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