Hal1 Posted December 8, 2020 Share Posted December 8, 2020 (edited) Hi, I'am trying to create solid objects with blender, but I'm unable to find tutorials for this kind of objects. I've the very good "helipad" tutorial, but it creates a "inconsistent" object. When I say "solid" it means that object can be stacked one on the other. I've found on this site this kind of "stackable" object which is a "warning sign" (very nice...). here is a little picture to illustrate what I am saying: Does someone know how, from the helipad example (or anything else), add some properties to this 3D model with BLENDER to make it "solid"? (I'm not a specialist of Blender!) H@l1 Edited December 8, 2020 by Hal1 Link to comment Share on other sites More sharing options...
Djent33 Posted December 17, 2020 Share Posted December 17, 2020 If you use this script for your model then this happens: https://forums.eagle.ru/topic/225768-how-to-add-statics-with-collision-and-destroyed-model-in-256/ Your model must have collision model as well. Link to comment Share on other sites More sharing options...
Hal1 Posted December 23, 2020 Author Share Posted December 23, 2020 Thanks! This is exaclty what I want to do. The Thread shows how to write scripts. Good! Do you know a tutorial which explains how to create the collision box "XXX_coll.EDM" (from the "XXX.EDM") with blender? Thanks! H@l1 Link to comment Share on other sites More sharing options...
freebirddz Posted December 24, 2020 Share Posted December 24, 2020 17 hours ago, Hal1 said: Thanks! This is exaclty what I want to do. The Thread shows how to write scripts. Good! Do you know a tutorial which explains how to create the collision box "XXX_coll.EDM" (from the "XXX.EDM") with blender? Thanks! H@l1 Hello, check Github just READ ! https://github.com/tobi-be/BlenderEdmExporter Link to comment Share on other sites More sharing options...
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