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Posted

Okay! i have now got my hands on a copy of 3d studio max 7 from school. (took some time) and i have a finnish model of a Jdam.

 

by reading on lockon.ru i have done all steps and not using more than 2000 polygons, and i used 18 sides on my cylinder, but one thing i dont understand is the "pylon connectors" what is that, and how do i put them on my model, i have googled and searched on youtube, but no result, plz help =)

Posted

This is the point at which your model will attach to the pylon of the aircraft.

 

I don't know a great deal about 3d modelling myself, but something that is important for you to bear in mind is that you need to set an argument (usually #3) that allows the bomb to rotate along its logditudal axis - / + 90 degrees so that it may be mounted at various angles such as upon a Tripple Ejector Rack.

 

MK-82-1.jpg.48b8829a1dd099e82c9e2add51dfb8b9.jpg MK-82-2.jpg.08c649df2d285d035532f672ed5e8637.jpg MK-82-3.jpg.807642d6fa7d98e9a9e5d844a6b6dc16.jpg

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