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Posted

It depends on the missile :) IRL an AMRAAM will still search for the target once it reaches the intercept point, so a successful intercept is still possible, but the probability is smaller (it becomes smaller as the distance at which the MCU's ceased becomes larger)

 

:)

That's it! I can add IRL after the breaking lock the missile won't hit the target anycase it makes no maneuvers. Even the IR missilles misses if the bandit gets away from the IR seaker wich has far narrow field of view than in LO.

 

For sure! :)

 

Agree , and there should be a distinct system of AWACS (or ground radar offcer) transactions. This required a ver good modelling in the way we want a real-like battle sutiations. Otherwise we get the same picture we have in Lo now but with more accurate data though )

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
It depends on the missile :) IRL an AMRAAM will still search for the target once it reaches the intercept point, so a successful intercept is still possible, but the probability is smaller (it becomes smaller as the distance at which the MCU's ceased becomes larger)

 

For sure! :)

 

Yes, I forgot to mention that is right only for SARH missiles:doh:. And the AMRAAM or another ARH missile has this possibility. I suppose it depends of a type/power of its radar warhead. Think that 120D has the most power w-head between other missile, doesn't it?

Posted

Actually that was made by someone else, Geier just found that person's work - I think it was by Vadifon :)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
Correct. The idea behind the SNP mode with the N019/N001 was really to decrease pilot workload by letting the firecontrol computer collect the track data, analyse the tactical situation and based on that pick the most appropriate target for engagement.

 

 

So, the info is there, computed by the N-001, but the manufacturer chose to use it to have the computer selectt he highest threat instead of displaying info to you - the (real) F-15C does both; you can auto-designate a target in some manner, but you also see all the info.

 

Does anyone know exactly this works in the real thing? Does it show you the contacts on your CRT screen and then auto-lock the target the computer deems the biggest threat? Or does it just tell you which target it considers the biggest threat and then you have to manually lock?

Posted

It chooses and locks automatically, but you can override ... just like in LO.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Interesting, I didn't know the Russian radars in LOMAC would automatically lock on to anything.

 

In the real life version, what determines the "highest threat"? Is it something like NCTR or something less sophisticated, like closure/range/radar cross section?

Posted
Actually that was made by someone else, Geier just found that person's work - I think it was by Vadifon :)

 

 

Yeah, I know but, those pics are so hard to find!

[sIGPIC][/sIGPIC]

Posted

It's the latter. N-001 is not equipped with NCTR capability.

 

If you want to try it in LO, just turn the Russian radar to SNP - so long as there aren't any jamming targets around, it'll put the box on the highest priority target and go STT when it hits 0.85 of Rmax.

 

Interesting, I didn't know the Russian radars in LOMAC would automatically lock on to anything.

 

In the real life version, what determines the "highest threat"? Is it something like NCTR or something less sophisticated, like closure/range/radar cross section?

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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