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VR movement moves world view not pilot camera


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Posted

Hi All,

 

After spending a bunch of hours getting back into DCS and configuring my HP Reverb G2, I've just noticed that panning left / right and forward / back moves the world camera(?) instead of the pilot head / camera, i.e. the world camera is locked to the movement of my HMD.

For the life of me I can't figure out what I've done to cause this, any help would be appreciated.

 

Cheers

 

 

AMD Ryzen 7 7800X3D @4.2Ghz | MSI MAG X670E Tomahawk | ADATA XPG 64GB 6000MHz CL30 DDR5 | Team Cardea A440 Pro M.2 PCIe Gen4 NVMe SSD 2TB | Sapphire NITRO+ RX 7900 XTX Vapor-X| PIMAX Crystal Light

 

 

Posted

Had a similar issue and seemed to be tracking related. Make sure the room is reasonably well lit. Also try clearing the room / area data in WMR

14900KS | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 6600 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero

Posted

Figured it out ... I must have cleared my "Room Boundry" settings in the Mixed Reality Portal. Reconfiguring it has fixed the issue.

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AMD Ryzen 7 7800X3D @4.2Ghz | MSI MAG X670E Tomahawk | ADATA XPG 64GB 6000MHz CL30 DDR5 | Team Cardea A440 Pro M.2 PCIe Gen4 NVMe SSD 2TB | Sapphire NITRO+ RX 7900 XTX Vapor-X| PIMAX Crystal Light

 

 

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