trigen Posted December 29, 2020 Posted December 29, 2020 (edited) Hello Im doing some research to get the panel shake/buffeting telemetry output for motion. Ideally it would be in the standard XYZ but from what i can see its done as panel shake inside the aircraft. Now the UH-1 and some others have a Panelshake in mainpanel_init that i see simshaker.lue is using and for example the F16 f-14 and others has no info on it that i can see in the main panel. Any tips on how to do this relatively easy for all modules or does the developer/ED have to enable it in the XYZ telemetry ? This happens to be a major part of the motion in my opinion and is sorely needed for realism. I suppose a 1-100% range would also be good for a noise value [code] Panel_Shake_Z = CreateGauge() Panel_Shake_Z.arg_number = 264 Panel_Shake_Z.input = {-1,1} Panel_Shake_Z.output = {-0.8,0.8} Panel_Shake_Z.controller = controllers.Panel_Shake_Z Panel_Shake_Y = CreateGauge() Panel_Shake_Y.arg_number = 265 Panel_Shake_Y.input = {-1,1} Panel_Shake_Y.output = {-0.8,0.8} Panel_Shake_Y.controller = controllers.Panel_Shake_Y Panel_Rot_X = CreateGauge() Panel_Rot_X.arg_number = 282 Panel_Rot_X.input = {-1,1} Panel_Rot_X.output = {-0.5,0.5} Panel_Rot_X.controller = controllers.Panel_Rot_X [/code] If i look at simshakers.lua it goes something like this [code] local PanelShake = string.format( "%.2f~%.2f~%.2f", MainPanel:get_argument_value(264), MainPanel:get_argument_value(265), MainPanel:get_argument_value(282) dataTable.panelShake = PanelShake Edited December 29, 2020 by trigen 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
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