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EDIT: Found it. Just make it immortal for waypoint 1, and then remove the option for subsequent waypoints. Once it's triggered into activiation, it lays immortal until it's cleared the danger zone, after which point it becomes mortal.

 

Hello,

 

I have some ground units set to spawn near a bombing point. The idea is for these particular units to survive the initial bomb run by AI, and allow the player to pick them off as they move to a rally point. 

 

How do I set these units to be immortal until a trigger, and then to be mortal?

Edited by exhausted
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