cfrag Posted February 16, 2021 Posted February 16, 2021 Currently we have flags that are accessed by index. I'd like the option of using named flags, i.e. that use a string as reference. This makes writing and supporting mission much easier. For example, I currently use Flag 123 to record if the player has entered a trigger zone. In the new version I can have use a flag "Player in SAM range" instead. Naming of the flag is entirely up to the mission designer (any string). The onus of ensuring that I'm always correctly spelling the flag is on me; if I accidentally misspell a flag, the editor simply allocates a new one for the mis-spelled name. This may integrate well with the current numbered flag system, as the flag indices can be treated as strings 4
Aarnoman Posted February 20, 2021 Posted February 20, 2021 Big +1, we should be able to treat flags as namable variables. It gets extrely confusing to keep track of even simple missions using more than 10 flags as they have no identifier describing what they achieve.
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