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Posted

Hey! Found a problem with MiG-21bis in CSAR script. When mode 3 is used in the script (limiting the number of lives) and the client connects to a remote server, during the ejection, lives are not deducted, if you don't eject the canopy before. If you run the server on your PC and connect as a client, then there is no such bug. There is no problem with other aircraft. Has anyone encountered such a problem?

I know the scripting problem is not a direct module problem, but with all other modules there is no such problem. MiG is again becoming a black sheep. Perhaps this problem is related to a canopy ejection bug, which was solved a long time ago, but apparently in some non-standard way.

  • 4 years later...
Posted

We'll check this again, and fix if needed

https://magnitude-3.com/

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i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2

i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller

i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD

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