SVKSniper Posted April 10, 2021 Posted April 10, 2021 Hello. I have a problem with the parachute animation. I can't use the Scale argument for bones. It always breaks the parachute animation. As for Move or Rotation ops, there is no problem, only scaling the bones causes the trouble. Without scaling the bones I can't imagine how to properly animate a pilot's parachute. I would be grateful for any advice or tips on how to solve this issue. Thanks in advance. Support my work
Seaeagle Posted April 22, 2021 Posted April 22, 2021 I cannot help you with the specific problem, but it everything else fails I guess you could always animate it the old fashioned "cartoon" way - i.e. stack multiple stages of inflation and use argument based visibility track to animate it. Not the most "sexy" way of of going about it, but it works.
SVKSniper Posted April 23, 2021 Author Posted April 23, 2021 I have solved the problem with the pilot animation... Support my work
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