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Posted

Hello

 

Creating environmental scenery like cow pasture would need to create various headings the way cows are oriented/rotated on the Z axis to make things feel more natural, it is very time consuming doing this manually for each cow.

 

This applies for all kinds of cargo and other stuff laying around.

 

Each time the same type of unit is placed or copy-pasted it would modify the heading, randomly picking a different heading for the next unit to use. With added minimum threshold into the randomizer logic (10 deg for example) so the next random heading isn't too close, eg. 1-2 degree left or right.

  • Like 1

Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria

 

Posted

Oh absolutely I meant it as an option.

Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria

 

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