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Posted (edited)

To be honest the most annoying it is not that they kill me if not on the first pass but definitely on a second.
The most annoying part - cold start, when you try it 10+ times in a row 🙂
Looks like I have to change tactic - everything should be done in one go.
Either 2 bombs on first site and 3 on another or rockets.
No second pass.
Main task - line up targets to one line.
Hope it will work.
I liked missions 1-9 very much. I do not want to skip #10 🙂
Really interesting campaign.
 

Edited by Odessa
Posted
8 hours ago, Odessa said:

To be honest the most annoying it is not that they kill me if not on the first pass but definitely on a second.
The most annoying part - cold start, when you try it 10+ times in a row 🙂
Looks like I have to change tactic - everything should be done in one go.
Either 2 bombs on first site and 3 on another or rockets.
No second pass.
Main task - line up targets to one line.
Hope it will work.
I liked missions 1-9 very much. I do not want to skip #10 🙂
Really interesting campaign.
 

 

If it's becoming a pain, you can skip it, there's no shame in that, use the mountains for cover, that's how i do it. 

Posted (edited)
15 hours ago, SorelRo said:

If it's becoming a pain, you can skip it, there's no shame in that, use the mountains for cover, that's how i do it. 

You are kidding, "Skip it". 🙂 
No way. After so much time I spent for that? I can fly without map that part of Georgian coast line now.
And if I pass it I will know what to answer to people who say to me:
- Online is a real challenge! Not some campaign against bots!
- Yeah? Did you pass Mission 10 from Black Sea Resolve with 100 score?
🤣

Edited by Odessa
  • Like 2
Posted (edited)

Passed.
What worked for me -
While flying there - jettison the bombs.
Do not go to the right to orange smoke immediately but tell your bots "mission target and rejoin".
Turn left, make the circle and go for attack run when bots are already engaged.
Line two targets up in order you can shot both of them in one go. Use rockets.
Thanks everyone for hints.
 

Edited by Odessa
  • Like 1
  • 6 months later...
Posted

After trying this mission for oh I don't know, 20 times +-, I finally did it.

Without jettisoning the bombs, only requesting for 30 flares instead of the default 15F/30C from ground crew

First run on the right smoke marker with low altitude SE bombs, hiding behind the mountain and then rocket barrage the left group

Flares saved my A**, really important to take 30

2 wingmen kissed the mountains, man that AI is really something...

Tacview-20231121-162617-DCS-F5-E-C10.zip.acmi

Posted
1 hour ago, SorelRo said:

Ohhh you guys going to like the new version 😄

What a tease! When will there be a new version?

I'm Softball on Multiplayer. NZXT Player Three Prime, i9-13900K@3.00GHz, 64GB DDR5, Win 11 Home, Nvidia GeForce RTX 4090 24GB, TrackIR 5, VKB Gunfighter III with MCG Ultimate grip, VKB STECS Standard Throttle, CH Pro pedals

Posted

I'm working on it right now, it's a full rebuild, navaids added, AI rebablance, voice-over by the thousands, integrated air defence, it is still 4 5 months away. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  • Like 4
  • 3 months later...
Posted

This kind of mission  would be incredible if it weren't for the fact that the DCS AI is pitiful: I usually get one F5 to attack first while I wait in a small pattern, but the other two F5s follow me instead of attacking. On top of that they crash into the hills, or one of them head for the SAMs instead of staying in the area.
The phantom arrives when we have finished attacking and we are already dead....

You see no progress in AI in DCS, it's frustrating.

 

 

Posted
6 hours ago, pabletesoy said:

This kind of mission  would be incredible if it weren't for the fact that the DCS AI is pitiful: I usually get one F5 to attack first while I wait in a small pattern, but the other two F5s follow me instead of attacking. On top of that they crash into the hills, or one of them head for the SAMs instead of staying in the area.
The phantom arrives when we have finished attacking and we are already dead....

You see no progress in AI in DCS, it's frustrating.

 

 

I hear you, think about how it is from my point of view, when this campaign was done AI was different, worse in some ways but way better in others, and from patch to patch, there are changes and nuances that could screw up a mission. 

  • Like 1
  • 1 year later...
Posted

Well, I get the mission for good after eliminating several maps, even though I died trying. Very cool the atmosphere in the airports with the new update.


A pity nullthe DCS AI, as always, 3 companions who are useless; only one follows me, two flee like cowards, and none of the three fires a single shot.

image.png

Posted

The problem is that after the latest DCS update, the AI is very afraid of any radar spikes and, they are avoiding any radar like the plague. This should be fixed in the new update. Unfortunately, I can't do a whole lot to fix it, as I don't have the tools to make the AI avoid the radar. 

  • Like 1
Posted

In this particular mission the wingmen have never paid any attention, neither with this update nor with the others. It's a pity because this mission among 4 would have nothing to do...

 

Posted
5 hours ago, pabletesoy said:

In this particular mission the wingmen have never paid any attention, neither with this update nor with the others. It's a pity because this mission among 4 would have nothing to do...

 

I'll have a look, what are you telling them to do? What orders you give them on the radio? 

 

 

Posted

I have asked them Cover me (only one follows me), attack ground targets (they don't do anything, sometimes one of the 3 is launched by targets in another area) and another option that I think is to attack mission targets (I don´t remember well how it was...).

If I try again I'll send you the file, see if it helps you.

Posted
27 minutes ago, pabletesoy said:

I have asked them Cover me (only one follows me), attack ground targets (they don't do anything, sometimes one of the 3 is launched by targets in another area) and another option that I think is to attack mission targets (I don´t remember well how it was...).

If I try again I'll send you the file, see if it helps you.

Mission and rejoin should be the command to use. 

Posted

This time I used Mission and rejoin. Then I made a 360º turn to see if the wingmen would attack first, but they followed my orbit (one of my teammates was knocked down in this maneuver). Then I attacked alone, because they didn't follow me, I have been knocked down tand the two remaining wigmen didn't get close to the targets.

Attached tackview!

Tacview-20250408-102325-DCS-F5-E-C10.zip.acmi

  • 2 weeks later...
Posted

This mission plays far better with the fuel tank instead of rockets. No tricks, pop up, one pass, haul ass. If you line up right, you can shack both targets in sequence and pull off before overflying either. Ordering the wingmates to engage mission and rejoin helps, but is not necessary.

One thing, for some reason the Hydras are the HEAT version, which makes no sense, against soft targets like that, they should be HE.

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