Fri13 Posted June 28, 2021 Posted June 28, 2021 There is still the incorrect behavior for DMT and attack symbology. As in previous @Schmidtfire thread about DMT/TV look: When the TV mode is activated without lock and there is a Target Designation (for waypoint, for slewing first time or re-attack) the TV mode should be in the "open crosshair mode". The DMT would be just floating around the target designation and be used for Visual ID the area, without round stabilization. The pilot task is to press SSS Aft to either switch to DMT/TV mode (if not already, like if designation done in INS mode in IFOV area, DMT/LST mode, Waypoint or TOO etc) or press and release TDC Down to initiate lock-on process. After 180 ms the TV crosshair would jump to strongest contrast (the brightest) that is inside the open crosshair area and lock on it. If there is a contrast lock on target, the boxed crosshair can move to nearby similar contrast as the system is considering it as a moving target. This cause problems where the TV tracker can jump to unwanted bright objects in frame when tracking example moving target. The real manual as well states the DMT logic where after reaching a gimbal limit, the DMT display should be replaced by the compass rose to guide pilot for re-attack and attack mode switch from DMT -> INS . When the pilot turns back toward the target area and target is inside the DMT gimbal, the system should be in INS mode but the DMT/TV would be in Open Crosshair mode pointing at the designated target, waiting the pilot to switch from INS -> DMT/LST -> DMT/TV to re-lock the target if required, as otherwise system is guiding pilot using just INS mode for re-attack. 4 i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
AlphaJuliet Posted October 8, 2021 Posted October 8, 2021 That's Interesting. We have to improve the DMT to make it more realistic, indeed. Would you have the reference of the pubs you are citing ?
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