ghostsp3ctre Posted July 12, 2021 Posted July 12, 2021 (edited) Hello, good evening. I'm attempting to search in scripting for all of the tasks that are available to certain aircraft. For example, a main task role in the ME is CAS for the A-10, but CAP is a main task role that cannot be selected. Therefore in a list I would like to build, it would say, roles = { ["A-10C"] = "CAS", "AFAC", "Anti-Ship Strike" ...etc ["F-15C"] = "CAP", "Escort" ...etc } But I want to make sure that the main roles are correct and I need a place to reference that before I can put these into my custom tables. I could clearly do it by looking at each individual aircraft in the mission editor, but that is extraordinarily time consuming. Is anyone familiar with such a more efficient way? Edited July 12, 2021 by ghostsp3ctre Flanker CFI - 107th JAS TTI Frontlines Developer - Through the Inferno Through the Inferno Discord - Check it out Coordinator - Thursday Night Throwdown
Grimes Posted July 12, 2021 Posted July 12, 2021 Its in each data base file for a given object type. The ones stored in Coremods are still accessible but they hid everything from Scripts/Database/. For instance with the Harrier it has the following that is used to define its tasks. Tasks = { aircraft_task(GroundAttack), aircraft_task(PinpointStrike), aircraft_task(CAS), aircraft_task(AFAC), aircraft_task(RunwayAttack), aircraft_task(AntishipStrike), aircraft_task(SEAD), aircraft_task(Escort), }, The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Recommended Posts