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I need to find the names of a few objects (mostly hangars) how do I go about finding out what their classnames are? Ie what the game/editor sees them as? The building it’s self not just the parking spot

Tomcat, Tomcat über allen

Posted

For scenery objects, once you have access to it, you can invoke Object:getTypeName() and are returned a string. This returns their type name. I think all their class names are 'SceneryObject'

 

Posted

Right click on an object in the mission editor and select "assign as". This creates a trigger zone over the object with the typeName as one of the values in the properties. It is important to note that the id isn't fixed and can change from patch to patch. It depends on if the map is updated, which means the value is more stable for something like Nevada but you never really know when it might update. So if you were making something that depends on a specific object being destroyed you pretty much have to rely on using the coordinates and the typeName to identify it. 

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