Robin_Hood Posted August 6, 2021 Share Posted August 6, 2021 Hi all, with seabed depth modelled on the maps now, I am wondering if there is any function to get the depth of a Vec2 position, like land.getHeight does for terrain elevation. getHeight gives 0 (sea level), and getDepth doesn't exist. Any thoughts? 2nd French Fighter Squadron Link to comment Share on other sites More sharing options...
Grimes Posted August 6, 2021 Share Posted August 6, 2021 Sadly doesn't exist at present. Fairly certain there is a report on it. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Robin_Hood Posted August 8, 2021 Author Share Posted August 8, 2021 Alright, thanks, Grimes. I've been working on a modified version of MBot's ASW Script, and I wanted to have the sonobuoys work only if the hydrophones weren't lowered into the bottom. Guess for now it'll wait. 2nd French Fighter Squadron Link to comment Share on other sites More sharing options...
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