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Posted (edited)

Good morning all,

 

I have been tinkering around with the ME for a while now and I wanted to design a scenario where I would have one mission that I can load and within that I have multiple different clients so I can select a client based on what I fancy doing. For example 1v1 Gun Only, 2v1, A2G and so on.

 

The issue I have at the moment it with the multiple different A2A scenarios I have set up. If for example I go to my 1v1 Guns only fight, I have added 5 radio items to the sortie so I can spawn in the target for each set up (5 sets). The first set up is based off of flag 9 as you can see in the picture. So once the radio item has been used, flag 9 becomes active and then once flag 9 is active the target will activate (Mig 29). All flags are turned off to begin with. All fine and dandy.

Coldlake Scenario 1.jpg

Coldlake Scenario 2.jpg

 

The problem I have is, when I go to start that 1st fight, I get a different target spawn from a different sortie that I have set up under a different client such as a simple DCA fight. This particular fight is again initiated from a radio item for a different client. The first flag is 25 so when flag 25 is activated the targets for the DCA mission spawn (Su-27).

 

Coldlake Scenario 3.jpg

 

Coldlake Scenario 4.jpg

Can anyone see why I might be getting the wrong targets spawning in? Its so frustrating when I have flown out to the area to do a simple BFM mission, I go to spawn in the first target and all I get is the targets from the DCA mission which have spawned in over in another area where the DCA mission takes place.

 

Thanks for the help.

Dale

Edited by DaleRFU
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