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I noticed that, because of the lack of RDR/JMR priority filter logic in the DCS Hornet (that has not been acknowledged as a bug despite documentation stating its basic working), the AI acts in a strange way when locked and equipped with ARH missiles.

 

In the attached track, the AI hornet seems to use its jammer all the way to the merge and thus not employing its ordnance. This is without tweaking anything, with its default settings.

ai_jammer.trk

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