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"2, Bingo fuel"

 

"2, Ejecting"

 

Can we have an option for unlimited fuel for AI wingmen please?  Given that they will be flying the same profile as the player, who should be correctly managing their fuel, I don't really consider it as much a cheat as a workaround for the AI's burn rate.  I know IRL the wingman will burn a little more, due to throttle corrections holding formation, but It seems like any mission which requires a longer transit time sees them unable to even get to the target before RTB-ing.  Obviously fixing the AI logic would be the ideal solution, but this would work in the mean time.

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Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs,  pit WIP (XBox360 when traveling). Quest 3S.

Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.

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