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Posted
Ah Tornado, I loved that one and still have a copy upstairs, Though I have to say my fav was microprose F14.

 

Funny thing is, until F4 was taken on by Micropose from Specrum Holobyte, i'd always considered micropose products to be more gamey compared to DI.....

 

To be fair though, F4 was a huge leap forward in study sims

 

Not many software programmes can boast a life of 10yrs without being completely rewritten...

 

Gary

I5 - 1TB SSHD, 256 SSD - Nvidia 1070 - 16gb ram - CV1

Posted
Hi Diveplane, I take it you've been using Buttkicker with BS, if so can you confirm that it will simulate the vibration you get when flying a helicopter, The vibration that the motion platform provided was amazing and I felt it really added to the immension, Am looking for something that will do a simlier job but sadly I cant afford the 4K that Bob is asking for :) I'm sure i saw a seat cover that did a similer job a few yrs back, though not too sure what it was called.

 

Cowboy10uk

 

Same here, any help would be very helpfull.

Asus ROG Crosshair Hero VIII , Ryzen 3900X, Nzxt Kraken Z73, Vengence RBG Pro DDR4 3600mhz 32 GB, 2x Corsair MP 600 pcie4 M.2 2 TB , 2x Samsung Qvo SSD 2x TB, RTX 3090 FE, EVGA PSU 800watt, Steelseries Apex Pro. TM WartHog,TM TPR, Track IR, TM 2 x MFD, Asus VG289Q, Virpil Control Panel#2

Posted
Yeah the D-BOX is good, but for 16,000 AUD i think its way overpriced. I spent a day setting up FSX with a d-box platform. I must say its very user friendly, and easy to set up, most of my time was spent setting up FSX graphics. Im not sure if it was the FSX coding for dbox or the dbox system itself, but there was always a lag between input at the controls and the platform, a noticably. After a while it got rather annoying. Things like taxiing, left and right rudder input was converted to roll (tilt). And the vibrations would shake your teeth out on anything but the mildest settings. So i left with a mixed opinion of the system, great if it was 5k or something but not 16k. The other wierd thing to get used to was that the monitors weren't connected to the platform, so when the game view tilted and the platform tilted the effect was two fold. Putting the monitors on the platform would destroy them with the vibrations i would imagine. Great system but needs better programing i think.

Just my experience.

Uncovered these guys recently:

http://melbourneflightsimulators.com.au/index.php?p=product&id=239&parent=77

Currently running at AU10,900, and made in Melbourne.

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