skypickle Posted September 18, 2021 Posted September 18, 2021 (edited) put the file attached to this post into the folder D:\DCS World OpenBeta\Mods\aircraft\A-10C_2\Input\A-10C_2\joystick (Your DCS root folder might be on another drive like C:) Although the MFBB only has dials, you can assign them to the axes you desire in the settings->adjust controls->axis drop down Total Controls MFBB.lua Edited September 18, 2021 by skypickle sp 1 1 4930K @ 4.5, 32g ram, TitanPascal
skypickle Posted September 18, 2021 Author Posted September 18, 2021 actually, i spoke too soon. I enabled the dial mappings but somehow prevented any button mappings. 4930K @ 4.5, 32g ram, TitanPascal
skypickle Posted September 18, 2021 Author Posted September 18, 2021 ok i fixed it. Put these two files in your folder DCS World OpenBeta\Mods\aircraft\A-10C_2\Input\A-10C_2\joystick Total Controls MFBB.luaTotal Controls MFBB.diff.lua Now you have many more choices. If you want to bind something not on this list then go find it in another lua file (for example Saitek X52 Pro Flight Control System.lua) find the control you want copy the entire lline paste it into Total Controls MFBB.lua 1 4930K @ 4.5, 32g ram, TitanPascal
nick_thain Posted July 15, 2022 Posted July 15, 2022 Hey @skypickle, I know this is an old thread, but have you had any issues with the MFBB mapped axes (dials) throwing other axes off center? For me, when I map an axis to an MFBB dial and turn the dial, my WinWing stick axes are thrown off-center... Also, with your luas, I'm curious; isn't that the default behavior for the MFFB dials? I've been able to assign axes to them since the start...
skypickle Posted July 15, 2022 Author Posted July 15, 2022 I have noticed that sometimes when I start up DCS, the default mappings get put in-as a result sometimes two controls will get bound to the same axis resulting in conflict. as the MFFB was designed for the F18, its default Lua file does not include axes in the A10. 4930K @ 4.5, 32g ram, TitanPascal
nick_thain Posted July 15, 2022 Posted July 15, 2022 Apologies, That description was a little brief, I should have been more specific to better explain; I’m very familiar with DCS’s auto-mapping issue, and in this situation, I’ve cleared all of the controllers, then mapped them all from scratch (I didn’t use the lua provided by Total Controls). If I leave the MFBB dials unmapped, my WinWing device axes are dead center when I check them in the DCS controls. If I map a function to the MFBB dials, and then rotate them away from center, then re-check the WinWing device axes, they are now showing as being way off center. Weird. What’s even weirder is that, even with the WW X/Y axes being pushed off-center, the WW-mapped pitch and roll are only affected in some DCS modules; the warbirds are only slightly affected and easily trimmed out, but the Viggen is unflyable, even with trimming… Regardless, It sounds like you’re not having this issue, which is good news for you I’m just glad that I isolated that the MFBB is the cause, was driving me nuts trying to figure out why my WW X and Y axes were showing so far off-center, and only in DCS, and only when MFBB is mapped and dials are off-centered.. Total Controls are working with me to get a fix. Cheers!
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