Gunnar81 Posted September 25, 2021 Posted September 25, 2021 (edited) Hey scripters, I was hoping someone could help me with a pretty common script used in DCS campaigns where the player has to set his/her radio to the correct frequency before they are able to hear and/or see a message. I am looking for one in particular for the Harrier. I've dug around in the lua files and I think I've found the correct argument numbers etc but I just don't know how to put it all together into a proper script. Any help would be much appreciated. Edit: I know I'm close to figuring it out. dofile(LockOn_Options.common_script_path..'Radio.lua') local gettext = require("i_18n") _ = gettext.translate presets = {} if get_aircraft_mission_data ~= nil then local radio_from_mission = get_aircraft_mission_data("Radio") local uvhf_radio = radio_from_mission[1] if uvhf_radio then for i = 1,26 do presets[i] = (uvhf_radio.channels[i] or 225 ) * 1e6 end end end need_to_be_closed = true This is the Radio 1 lua file, but I am just unsure of how to enter it properly in the Do Script function of the editor Edited September 25, 2021 by Gunnar81
Gunnar81 Posted September 25, 2021 Author Posted September 25, 2021 (edited) Found this on another topic after quite a bit of very specific searching in case anyone else was curious. Thanks to Sedlo for his work on this one a few years back Edit: Moderators could probably delete this thread, I found a previous one. Edited September 25, 2021 by Gunnar81 Duplicate thread found
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