GumidekCZ Posted October 5, 2021 Posted October 5, 2021 Rapier SAM Blind Fire TR radar and optic tracking device unable to sort targets. Both tracking sensors watching same target when more than one exist inside its WEZ. Because of that, the capability of such system is degraded. If only single target in WEZ - its ok if both tracking same. But in multiple target scenario, there must be better script to sort targets. Now both sensors tracking outbound target, when at the same time there dangerous hot target ingressing. Problem of DCS Rapier not end by this, by continue with script system unable to evaluate Pk of close shots and aspects of targets with its speed. What in case of hostile helicopter may seem be nice feature minRange = 400m - this is very very bad idea against every aircraft flying around. The missile just cant steer so quickly and it just waste of missiles (first 1 second the missile fly just streight in 20° up angle and another sec or two it need to get back on commanded LOS). Missiles at this point often fired in salvo of more than 2 msls. Just very few flybys, and system needs to reload entirely. Together with LOW (another DCS bug) max speed of just M1.86 instead of M2.5 ... the result Pk of fully reloaded system is worse than any other SHORAD SAM system in game. Fix issues mentioned above...and it will very nicely scripted realistic SHORAD system in DCS. RAPIER_BUG.trkTacview-20211005-233414-DCS-RAPIER_BUG.zip.acmi Another acmi files to watch: RAPIER_Pk_only_20.acmi RAPIER_Pk_only_25.acmi SA-19 Tunguska performance for comparism: TUNGUSKA_Pk_100.zip.acmi
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