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Posted (edited)

Probably it was already reported, but it's long forgoten.

LUU-2/B is not working as intended. It deploys parachute just after releasing no matter of the settings.

Free-fall delay setting in DSMS inventory page doesn't work at all. (As far as I understand in realistic case it should be set in mission editor or/and by ground crew by radio/rearm menu).

The desired Height over Target in DSMS profile setting should affect only solution cue on the HUD in CCRP mode, but it seems has no impact on any settings. The real target for ballistic solution should be over SPI by entered amount of feet.

See nonnuclear weapons delivery Manual that I'm not allowed to post for more details (edited)

And also I feel that In DCS the speed of falling of LUU-2/B when parachute is deployed is too fast. It also burning out too fast. They should be able to illuminate area by ~5 minutes.

 

In DCS Marker flares like M-257 does not give any lights to surrounding area, and the flare is in fact impossible to spot from any distance than very close. It should be also easy spotable in  night vision and FLIR.

Marker flares should give less light to surrounding area than Illumination flares, but it should burn up to 30minuts and should burn also after ground impact.

 

Edited by MasterNomis
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