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High Order Detonations in DCS or To Nuke or Not To Nuke...


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Posted

Hi All,

I was hoping someone could point me to a way to add a high order detonation to simulate a small nuke or small to medium yield tactical nuke. I know this isn't native to DCS world as there appears to be a 10,000 lbs TNT limit in M.E. 

I'm aware of the nuke for the Mig 21 (?) but I'm looking for a way to detonate on a (ground) vehicle/truck, etc.

Is there a way to exceed the 10,000 possibly with a script?

Thanks in advance,

John

Posted

I draw a crude mushroom cloud (with explosions) with some loops and some vector math. It works well if not a tad small, you have to be mindful of fps so not a complete creative license. I did make a much much bigger one but i had to scale back the density and it ends up on the verge of looking like a light shade . 😂

Easy to do, hard to get the math right at first. 

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Posted
20 minutes ago, PravusJSB said:

I draw a crude mushroom cloud (with explosions) with some loops and some vector math. It works well if not a tad small, you have to be mindful of fps so not a complete creative license. I did make a much much bigger one but i had to scale back the density and it ends up on the verge of looking like a light shade . 😂

Easy to do, hard to get the math right at first. 

Do you get the blast effect?

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