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New buildings for DCS


Drav

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Hi first post here so dont crucify me!!

 

I have quite a bit of modelling experience and would like to start doing some stuff for DCS. I have a few questions, I hope this is the right place for them.

 

 

Firstly I see there are some polycount guidelines for Lock On, but are there any changes for DCS?

 

Secondly I would especially like to make some new buildings and trees. Are there any poly guidelines for them, and do they use a shared pallet texturing system? Also are they exported from max as per the planes or in a different manner?

 

Thanks in advance.

 

Drav

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go and check out this link mate http://www.simmoders.com/

:pilotfly:

NotiA10

 

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Thanks NotiA10. I have registered but am a little confused as to what that site does. Are they a modding group or is it a modding website? The site is pretty new but it looks from the few posts on there like they are a modding group. Either way there is no information on buildings in DCS, but I have pm'ed them some questions.

 

In the meantime I'll take a look at how it is done in LOMAC and work from there.

 

 

Cheers

 

 

Drav

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