AeriaGloria Posted January 27, 2022 Posted January 27, 2022 (edited) A few updates ago it seems it was made easier for damage to the wing to cause the firing circuits for the pylons to stop working. This is fine however with the current damage model this means that this is based off damage to the entire wing, whereas in real life or with the damage model of the WWII planes it would be only if the specific wires/circuits are hit or wing removed. This seems to occur with only a few visual bullet holes in the wing. It is my wish to have this threshold of damage to the wing that causes the firing circuits to be severed to be increased, so wing needs to be more damaged. It seemed that months ago this could happen if there was a large visual hole in the wing just outboard off the inner pylons. I’m sure that was changed as the previous state was considered too survivable for the firing circuits, but perhaps a happy “middle” ground could be found in between the two damage model changes Edited January 29, 2022 by AeriaGloria 4 Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
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