TheBigTatanka Posted February 24, 2022 Posted February 24, 2022 The Roadmap for the F-16 and the min-updates from Wags are super-impressive. I'm reading about things there I never thought would see the light of day in an entertainment flight sim, and I'm pretty thrilled. It feels like we are going to have, very soon, the most complete simulation of a near-modern F-16 to date. Something I haven't seen brought up in a long while though, is what the plans are to update the HUD symbols so they reflect the pre-launch and post-launch indications from the AMRAAM? I'm talking specifically about the dynamic maneuver cue (useful for short skate), and the pre-launch F-pole predicted range (useful for banzai and skate flows). I believe we were told sometime last year that we were waiting on the missile API changes for the fox-3 weapons, and I think that's been implemented now. We also have radar range updates on the F-16 done; so I'm guessing there isn't much standing in the way of these features, except time and resources. I have to imagine it is a crazy amount of math to even estimate DMC and Fpole in a dynamic way. This thread is really just a "please don't forget about this" message. Keep up the good work! 4 Dances, PhD Jet Hobo https://v65th.wordpress.com/
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