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Posted

Hi

I'm at the start of the campaign and enjoyed the first mission. However, by the time I had started the Harrier and was ready to fly, I wasn't able to times for arriving at waypoints stated in the kneeboard. Would it be possible for those to be adjusted to allow for time to start-up before take-off?

On mission 2, I think the kneeboard shows the wrong radio frequency for the Tarawa - I think it showed 305 rather than 127.5. 

I look forward to flying some more of the missions. 

Posted

I'm now on Mission 12, really enjoying the campaign!  There are some great moments ahead for you.  

However, I agree there are a number of typos and errors like this throughout the campaign.  Nothing deal-breaking, but hopefully there will be one more pass through the missions here as it gets user feedback to clean up some of these errors.  Just cross-check the briefing, kneeboards and on-screen popups.  They're not always in synch with each other, but one of them will have the right frequency in my experience.  It just may take a little trial-and-error to find which one is correct for a given mission.

Posted
4 hours ago, Istari6 said:

I'm now on Mission 12, really enjoying the campaign!  There are some great moments ahead for you.  

However, I agree there are a number of typos and errors like this throughout the campaign.  Nothing deal-breaking, but hopefully there will be one more pass through the missions here as it gets user feedback to clean up some of these errors.  Just cross-check the briefing, kneeboards and on-screen popups.  They're not always in synch with each other, but one of them will have the right frequency in my experience.  It just may take a little trial-and-error to find which one is correct for a given mission.

Sorry about that, I'll run through them one more time as I'm testing them. 

Posted (edited)

SorelRo,

Again, I'm really enjoying the campaign.  You've created some memorable moments, some of the best experiences I've had in 5 years of flying DCS.

But there area a number of small errors and points of confusion where the campaign would benefit from one more "final pass" to clean up inconsistencies or link voice messages to positions of units on the ground.  For example, during the mission where blue forces are taking an island (trying to avoid spoilers), the voice actor is telling me repeatedly "do NOT bomb EAST of the runway."  I wasn't using labels, so using the TPOD, I spot infantry moving west of the runway and proceed to drop Rockeyes on them.  I check the mission score as I pull off and see that I've committed fratricide (!).  

I turn on labels and see that - whoops - all the blues are WEST of the runway, the remaining enemies are EAST of the runway.  Exactly the opposite of what the radio told me.  These kinds of errors are hopefully easy to fix with one last pass through the missions, but it can throw off the player and lead to some frustration.  Particularly for those of us who like to fly without labels to mimic real-world operations, using the TPOD and ATHS to determine friendly vs enemy, etc. 

Edited by Istari6
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Posted
2 hours ago, Istari6 said:

SorelRo,

Again, I'm really enjoying the campaign.  You've created some memorable moments, some of the best experiences I've had in 5 years of flying DCS.

But there area a number of small errors and points of confusion where the campaign would benefit from one more "final pass" to clean up inconsistencies or link voice messages to positions of units on the ground.  For example, during the mission where blue forces are taking an island (trying to avoid spoilers), the voice actor is telling me repeatedly "do NOT bomb EAST of the runway."  I wasn't using labels, so using the TPOD, I spot infantry moving west of the runway and proceed to drop Rockeyes on them.  I check the mission score as I pull off and see that I've committed fratricide (!).  

I turn on labels and see that - whoops - all the blues are WEST of the runway, the remaining enemies are EAST of the runway.  Exactly the opposite of what the radio told me.  These kinds of errors are hopefully easy to fix with one last pass through the missions, but it can throw off the player and lead to some frustration.  Particularly for those of us who like to fly without labels to mimic real-world operations, using the TPOD and ATHS to determine friendly vs enemy, etc. 

 

Thanks for bringing this up. That's one of the problems that's hard to tackle. A mission is created, and several releases later the AI pathfinding behaves in a different way. Those units shouldn't go on the other side of the runway, it looks like now they are pathfinding differently. I'll check this one and see what I can do to fix it. Thanks for letting me know.  once I check it and fix it I'll send an update to ED and i'll have the updated mission available for your guys. 

Posted
Spoiler

I checked that mission, indeed, the blue forces are landing on western side of the island and they move to the runway and then move East of the runway, parallel with the runway. I didn't realized that players would be that aggressive and get that close to the landing forces on the Western part of the Island and drop bombs there. The reason for the AFAC call to not bomb East of the Runway was to avoid any fratricide. At this point you probably don't have a lot of targets left, probably some MANPADS and a group on the apron.

I'll have to add a "knock it off message" when you fly over the friendly units on a bombing run. It may take a bit to figure out that logic and to add the voice and the message! 

Posted

Yeah, I can only imagine the challenges of keeping these complex scripts up-to-date as DCS changes and grows.  The "Knock it off" sounds good.  I have some other thoughts on the campaign, will post to this forum with spoiler tags.

Posted

Quick question: What does TOLD and WX stand for in the kneeboards?

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Posted
7 hours ago, Thanatos31 said:

Quick question: What does TOLD and WX stand for in the kneeboards?

WX is weather http://dixwx.com/abbreviations.htm TOLD is take off and landing data. Some of these values are extracted by the app I'm using to generate kneeboards and briefings. As far as I know they are accurate, but they are not double checked. 

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