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Disable DCS VR mirror to improve reverb G2 tracking / possible other headsets too


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Posted (edited)

Even though tracking has improved with OpenXR, there are still times when i get some weird head movements in DCS VR, especially when looking down at dials or panels.

From what i read this can be caused by either insufficient or extraneous room lighting, but also by moving objects and TV / monitors with moving images. I have tried different light setups, removed cats from play space but once source of motion remains: Since the DCS VR mirror on my monitor is actually rendering in front of the headset, this could potentially interfere with the G2 tracking algorithm, which is camera based like most headsets.

I have searched but found no easy way to disable VR tracking. I cant turn off the monitor entirely either, as this causes other issues.

Edited by winghunter

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Posted (edited)
5 hours ago, winghunter said:

Even though tracking has improved with OpenXR, there are still times when i get some weird head movements in DCS VR, especially when looking down at dials or panels.

From what i read this can be caused by either insufficient or extraneous room lighting, but also by moving objects and TV / monitors with moving images. I have tried different light setups, removed cats from play space but once source of motion remains: Since the DCS VR mirror on my monitor is actually rendering in front of the headset, this could potentially interfere with the G2 tracking algorithm, which is camera based like most headsets.

I have searched but found no easy way to disable VR tracking. I cant turn off the monitor entirely either, as this causes other issues.

 

Low tech/brute force idea to test the theory

Cover your monitor with a towel/tshirt/whatever when playing. One with a unique picture is better than plain colour but anything will do

See if it works - if it does then you can consider something a little more permanent 

 

 

Edited by nikoel
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