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Posted

HI all,

Is there a topic to animate pilote body (hands, arms, legs..) when you move aircraft control system?

i've tried CAt Rig, Biped, bones in 3dsmax without success.

Thx a lot for your help.

Posted (edited)

Mostly Bones are used, depends on how did you tied 🙂

you need to add A dummy box with in property TYPE="Bounding_Box"; without that you will not be able to export

 

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Edited by freebirddz

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Posted

you keep in mind EDM export, is limited to 3 bones by tree

put your bones as required, add skin modifier to you mesh, adjust weight of armatures if needed then add arguments to each animated bone

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Posted

Hi,

i'm in a good way but i'm stuck with pitch and roll argument in the same bones.

As soon as I do the second argument nothing works anymore, the first argument is no longer in place.

 

Posted
3 hours ago, STFGhostrider said:

Hi,

i'm in a good way but i'm stuck with pitch and roll argument in the same bones.

As soon as I do the second argument nothing works anymore, the first argument is no longer in place.

 

to add second arg, you need to double click to open the first then add an other one, you need to see them both in the window

MOD Logo - 100.png

Posted

Thanks a lot,

So that's what i did but when i combine pitch and Roll arguments it do not work properly when i pitch and Roll in the same Time in dcs. The arm is not in place.🤬😩

 

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