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Can you please investigate if it's possible (technically it obviously is) for you to implement as 'Save State' and 'Reload State' for any mission running on a DCS Server as part of the server options? 

USE CASE: A group of players play a long mission but don't quite finish it. So before they all have to log off, they land and the host gets the server to 'Save State', whereby it saves all positions, states of units, scores, infantry, downed pilots awaiting rescue etc. 

Then, when the group of players want to resume (even if one or more are not playing, or other players are joining in) the server host and 'Load Previous State' and the mission will resume from the point where it was stopped previously. 

This would be especially important on long campaigns or dynamic large-scale battles maps. Even more prescient now we have the huge (and awesome) South Atlantic map. 

This, and other significant upgrades to the Mission Editor / Server should be a high priority now we have so many playable units and large maps. 
 

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