RedTracer Posted July 6, 2022 Posted July 6, 2022 Does anbody know what figures cx_coeff mean in file GRAD_9M22U.lua? _G["weapons_table"]["weapons"]["nurs"]["GRAD_9M22U"] = { _unique_resource_name = "weapons.nurs.GRAD_9M22U", client = { fm = { ... cx_coeff = { 1, 0.66, 0.49, 0.2, 1.53 }, ... }, They are so big. I've tried to figure out Cx in game by measuring breaking acceleration and what i found out: V1 (start speed) 704,1672 V2 (end speed) 694,445 Delta speed 9,72223 t (time diff) 0,33875 a acceleration 28,70031 m mass 46 S square 0,014884 Ro (air density) 1,201 V (speed) 699,3061 Q, Pa (air pressure) 293661,9 F (breaking force) 1320,214 Cx 0,30204 It seems like true, because if I put this value in ballistic calculator I get almost the correct range of fire. 1
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