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Posted
2 hours ago, draconus said:

Whatever works for you. Just don't blame DCS for spotting problems.

I leave that to the guys with high res screens! 😄
Seriously though, on 1080p even with 130 degrees spotting is pretty good inside 5 nautical miles, which is from what i've read, pretty realistic for most fighter sized targets. MiG-15's, F-5's and MiG-21's are another thing, but then again, they should be hard to spot.

2 hours ago, draconus said:

Another thing to try if you haven't already is binding zoom axis to the Z axis of your headtracking so you simply move your head closer to get a zoom in. This was my first setup for a year or so.

Nah, that way i'll lose the ability to lean forward, which is actually the most important thing i went for when looking for way to create a custom default cockpit view. The vanilla has you seating lower in the seat, because you are looking level to the horizon and not level to the boresight, which results in you looking right at the bow if your seat is where it needs to be. This helps with instrument readability, bot completely messes up spatial orientation and bandit callouts. On top of that, once you are airborne, your plane of motion is no longer aligned to the runway, but rather to the angle of attack, so with the vanilla default, you end up looking a bit up, instead of front.   

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Modules: FC3, Mirage 2000C, Harrier AV-8B NA, F-5, AJS-37 Viggen, F-14B, F-14A, Combined Arms, F/A-18C, F-16C, MiG-19P, F-86, MiG-15, FW-190A, Spitfire Mk IX, UH-1 Huey, Su-25, P-51PD, Caucasus map, Nevada map, Persian Gulf map, Marianas map, Syria Map, Super Carrier, Sinai map, Mosquito, P-51, AH-64 Apache, F4U Corsair, WWII Assets Pack

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