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Switching Smoke Makers on and off - Mission Editor


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Hi guys, im trying to make it so if Blue enters a trigger, Blue Smoke will appear, and vice versa for Red.

But i cant find away to switch off Blue Smoke when Red is in trigger and vice versa.

end result is that Red and Blue smoke builds on each other.

 

If there is a .lua option for this, please guide me to it as im cant Code Moose or Mist

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