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After this last patch I have seen the problem with the hard turns when hover suddently. But also a problem with the pitch. The nose of the helicopter have too much inertia, so for example it is pointing down (the nose) and I pull the Cyclic but it doesn't react inmediatelly so I have to be pulling to start the movement of the nouse up. 

This doesn't happen since begining... I had to stay flying and started to be produced when hover activating autopilots, then started navigation again, and there was the problem. 

Don't know if other are having same issue. Don't have anything to demostrate it... but sure this behaviour is after the last patch. Previous one all was ok.

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