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Mission Editor option to have Ground Units to be hot.


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I would love to see an option to have ground units placed in mission editor be able to be set as appearing hot in FLIR. Many of the missions we make, especially sandbox style missions, use a lot of non-moving vehicles. There's some realistic limitations as to what we can create and what our PC hardware can simulate and how much time we want to spend in Mission Editor vs flying the missions. I wouldn't argue that there's any bug or error in how FLIR is currently simulated, I just would like to pose the option of having stationary ground units appear as hot for simplicity of us building the missions. But It would need to be an optional check so that if you did want ultra-realism when making the mission you have that option, but if you're just not reasonably able to build a mission with units in motion you can still have a working FLIR.

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